Introducing HOBBES: The Board Game About Life

Introducing HOBBES: The Board Game About Life

HOBBES is a party game for grownups that like a good sense of humour when it comes to life. There are many various types of party games available, but you are likely to find this board game to be rather distinct. Rather than being a game about (rather than “of”) life, this is a game about random events that often occur at various periods of your life and in today’s society in general. You and your friends and family will laugh together, either at your expense or at the cost of others around you at the table.

In this game, you can attack your opponents by depriving them of points in an effort to keep the greatest possible score in order to win the battle.

It offers famous words of wisdom that you and other players may pause and meditate on, which should help to soothe your restless spirits, if not your whole world.

Concept of HOBBES

Because the Game of Life, despite its age, does not truly capture the essence of life experience in contemporary society, the game’s creator re-imagined it. In order to make a game about life – things that really happen to people at various stages of their lives, but are presented in a humorous way – there is a demand for it. In addition, philosophy is a significant component of the game because it assists players in dealing with realities that they do not wish to face in their lives. Taken together, you have HOBBES – A Board Game About Life, which was inspired by the famous quote by 17th-century English philosopher Thomas Hobbes that life is “solitary, poor, nasty, brutish and short.” Hobbes’ quote was taken from his book of the same name.

The game’s primary target audience is “jaded adults,” but it can be enjoyed by anyone who believes he or she has seen a few things in life.

Currently available for purchase

Game Objective

The goal of the game is to finish with the most number of points left in your life. Take your time moving through the different stages of life on the game board, drawing cards and taking your blows while subtracting points along the way. You will also have the chance to stick point losses to your opponents in order to hasten their demise if you like.

In the event that you arrive in areas where you are comforted by philosophical wisdom, you will be awarded with some bonus points for your efforts. Assist in surviving the attack and emerging victorious, the one who has been least knocked down by life.

Play

Roll the die and move in a zig-zag manner on the board, following the directions on the die. When you land on a Life Stagespace, choose a card from the designated deck and recite it loudly. Subtract the number of points indicated on the card from your total score. A “Redirect” card (denoted by the letter “R”) allows you to deliver a card to the person who you consider is more appropriate (or more suited) for it. That player then must suffer the hit. The amount of point deduction you receive will vary depending on the card you draw.If you land on aCommon Miseryspace, it is time to attack.Draw a card and read aloud the point loss associated with the card.Multiply the point loss associated with the card by the number you rolled and distribute the point deduction pain among two or more opponents, or distribute all of the damage to a single opponent, if you want to be particularly nasty.If you land on aPhilosophyspace (For example, if you roll a 5, subtract 5 from your total.) State your preference.

Then, choose a card, read it aloud, and add the points earned as a consequence of your selection.

It is not required to make a perfect roll in order to enter the last area.

Anyone whose number lowers to zero throughout the course of the game is eliminated.

HOBBES Game Cards

Life Stagecards are a way of describing the kinds of issues that commonly affect people at various stages of their life. Common Miserycards are used to describe common experiences and events that are experienced by the majority of individuals, regardless of their age or stage of life. It is the goal of Philosophycards to assist you in rising above the facts and events that are always chipping away at your life and the well-being of society as a whole. Childhood, adolescence, early adulthood, settling down, middle age, adolescence, adolescence, and old age are all covered in Life Stagecard sets.

The Life Stagecard sets contain a total of 330 cards, some of which contain minor obscenity on occasion.

Why You Should Consider This Game

If you and your friends are laughing, HOBBES may be a lot of fun. On the other hand, the philosophical aspect can be beneficial to everyone, as it might prompt them to ponder on some wise words to deal with the realities of life. Guests at dinner parties or other social gatherings of friends and family will enjoy playing this game. Alcohol, by its very nature, improves the quality of the playing experience. The game is one of a kind. If you’re looking for a new type of adult party game, HOBBES is a good option.

Amazon.com: Customer reviews: Hobbes – A Board Game About Life [Adult Party Game]

5.0 stars out of 5 for this product Play this entertaining game with friends and family (or complete strangers)! On June 28, 2019, a review was conducted in the United States. This board game is fascinating and enjoyable to play with others. You move through many stages of life (childhood, “settling down,” “getting up there”) and attempt to negotiate a variety of obstacles in your career, relationships, and other areas of your life. The player who accumulates the greatest number of points wins, but you begin with 100 points and must avoid losing too many points when presented with difficulties that are tailored to a certain age range.

  1. “There’s just so much that your hair can hide from that acne.” As a result, you are obliged to leave to another room since your partner snores like a freight train.
  2. “Your mother is dissatisfied with you.” The fact that you or your pals will have to go through this is fantastic news.
  3. You don’t lose any points, and you’re more than likely to get a chuckle or an insight as a result of your actions.
  4. My favorite was “True friends stab you in the front” which made me laugh out loud (Oscar Wilde).
  5. Both the life stage cards and the philosophy cards are great for sharing laughter and having a good time with friends and family.
  6. Don’t be fooled into believing that this game is all about being negative about life because of the title!
  7. We can all relate to the difficulties that come with different periods of life—after all, who hasn’t had a drunken incident in college or had a roommate who did?

Not to mention the fact that we are feeling closer to one another. To be clear, this is not some sort of subtly veiled life lesson; rather, it is a vibrant and always interesting board game that you will enjoy playing again and over again.

Hobbes’ 50×1 Challenge! *** COMPLETED! ***

Two plays, with a total of two. In the theme of Marco Polo’s travels, we have a really nice medium-heavy euro-style beer. The mechanism for selecting actions is based on the placement of dice (i.e., worker placement, with the strength of the action taken determined by the pips on the die or dice that are placed). Others are free to use the same action as you, but they will have to pay a premium to do so because of the placement (money equal to the value of the lowest die placed to perform the action).

  • That fundamental framework is rock-solid, engaging, and entertaining.
  • A trade station may be established in each area you visit while traveling.
  • The fact that you may get access to exclusive or limited action zones is one of my favorite aspects of worker placement games.
  • A player receives a one-time benefit if he or she establishes the first trade post in a major city.
  • Money is at a premium!
  • Travel is really essential!
  • The dice placement mechanism creates a fantastic sense of tension (but not punishing).
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Notably, at the start of the game, each player is assigned a character that has a distinct special power.

Because there are more characters than there are players, there will be a great deal of variability in the combination of player powers.

All of them entail the establishment of trading stations in certain cities (usually inconveniently far flung).

Once you’ve played the game once or twice, you’ll want to check out the drafting rules for characters and the end-game VP cards, both of which I strongly suggest.

There are two points worth mentioning: When we were playing against each other, one of us felt we were obviously losing before coming back to win.

It is possible that this game caused the worst AP I’ve ever had while playing a game (and I’m not inclined in that direction).

I’m hoping that as time goes on, this will get more comfortable.

The enjoyment would be lost.

Once you’ve learned how to understand the game state, it’s quite simple to figure out what’s going on.

In general, this is a fantastic product. The game’s action is fast-paced and intriguing. Furthermore, the flexibility in terms of city action cards, player powers, and end game VP objective cards should ensure that the game is highly replayable. It comes highly recommended.

The solitary, poor, nasty, brutish and short life of man is now a board game

Published November 13th, 2019
The solitary, poor, nasty, brutish and short life of man is now a board game
“Hobbes, the Board Game,” created by Orinda resident Evan Ho.Photo provided
Several years ago Orinda resident Evan Ho was discussing life, when he called to mind the board game, The Game of Life, the classic board game where the game pieces are little colored convertible cars and players drive around the board collecting spouses, children, college degrees and jobs.Ho’s vision is a bit darker, a bit more sarcastic, and definitely a bit more adult.He decided to create his version of a board game, with a philosophical slant, aimed at a market of highly educated adults.Ho is a stock analyst who works remotely for a company based in New Jersey. He has been living in Orinda for about five years, and has a son in Sleepy Hollow Elementary School. About a year ago, Ho decided to start working on the game he’d thought up.He sat down at his computer and started to write.It took him several months to gather the raw material for his game.After developing a prototype, he played the game with people he knew and with people he didn’t know.They seemed to find it entertaining enough to convince Ho to move into production.The game is called “Hobbes, the Board Game,” after the English philosopher Thomas Hobbes, best known for describing the life of man as “solitary, poor, nasty, brutish, and short.”Players move through some 70 squares on the game board, and collect cards based on different stages of life: from childhood, through adolescence and middle age, and finally to old age.Each player starts out with 100 points, but points are lost throughout the journey owing to stressful life situations such as, “Head buried in your phone, you just missed your child’s first steps in life,” which loses the player 4 points.But this card is also marked with an R, which means that the player who draws it can inflict it on another player.Players occasionally pick up points by drawing a “philosophy card.”Philosophy cards bear nuggets of wisdom from the classic philosophers such as a card that reads: “Wishing to be friends is quick work, but friendship is a slow ripening fruit – Aristotle,” which earns the player points back.Ho selected a game manufacturer in Michigan. This cost more than using a company in China, but Ho, whose Chinese parents came to the United States through Hong Kong and Taiwan, wanted to maintain more quality control over his product.He commissioned Berkeley artist Susan McAllister to create the cover art.He sells the game online and at local book stores, including Orinda Books and Alexander Books in San Francisco.Ho admits that he sees the retail online giant Amazon as “the death star.”Ho is promoting his game through word of mouth advertising.He has donated some games to local fundraisers, for example.”This is a game for people with a sense of humor,” Ho says.There is no other game out there that is based on philosophy, he says.”Philosophy is good for people,” he maintains, adding, `the word `philosophy’ means `love of knowledge.'” If Hobbes takes off, Ho has several other philosophers in mind for other games.Ever esoteric, Ho has priced his game at $28.26 online.If you wonder why, check out the Book of Proverbs.

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Library Resources: Philosophy: Thought Experiments and Philosophical Problems

-Image courtesy of Wikipedia of the Trolley Problem

Thomson’s TrolleyTransplant Problems

Original: You observe five people who are chained to some railroad (trolley) rails, and you inquire about them. An oncoming train is just in front of them, and you do not have the power to untie them quickly enough. You could, on the other hand, pull a lever that diverts the train to an other set of tracks, but doing so would result in the death of an innocent bystander who is attached to those rails. Variation1: Your close relative, whom you adore, is the person on the opposite side of the tracks, and by diverting the train, you will murder them in the process.

  • In contrast to this, you observe an extremely massive man whom you may shove in front of the train to prevent it from running over the five victims.
  • 3rd Variation: You work as a surgeon.
  • You do, however, observe that the patient’s organs are compatible with those of other patients who are in need of transplants at your own hospital.
  • In the Real World The fourth variation is that you are programming a self-driving vehicle.
  • In these circumstances, what is the ethical course of action?
  • In these samples, we used the names of five different individuals.
  • Sources of Information for the Investigation:

Thomas Hobbes, as Philosopher, Publicist and Man of Letters, an Introduction

HardcoverGeneral History of the World $21.95 Shipments from the warehouse are new. Please choose the version of the book that you would like to purchase from the options below. ISBN10:1347242163ISBN13:9781347242162 Lightning Source, Inc. is the publisher. Published on December 4, 2015 Pages:70 Weight:0.61Height:0.25 Width:6.14Depth:9.21 Language:English This work has been identified by scholars as being culturally significant, and it is today considered to be a component of the knowledge base that has contributed to the development of modern civilization.

The original copyright references, library stamps (since most of these works have been stored in our most major libraries throughout the world), and other notations will thus be visible in the work.

You are allowed to reproduce and distribute this work inside the United States since no entity (individual or corporate) has any copyright rights to the work’s main body of content.

Researchers think that this work is significant enough to warrant preservation, reproduction, and widespread distribution to the general public, and we agree with them.

We appreciate your assistance with the preservation process, and we thank you for playing a critical role in keeping this information alive and relevant in today’s world.

The Game of Life: Board Game History and Review

Claudia has been writing material one article at a time for more than seven years, and she covers a wide range of topics in her writing. The Game of Life is a timeless classic that is still entertaining today. Twin Fan with Glimmer Are you looking for a new game to play with your family on game night? Look no further. Is your youngster requesting a video game for his next birthday? Do you have a buddy that you need to buy a gift for at the last minute? In the event that you are unsure about which game to get on your upcoming trip to the toy store, consider Milton Bradley’s The Game of Life as a possibility.

If, on the other hand, you have never played the game and are interested in learning more about it, continue reading to learn more about the game’s history and the many versions that have been released over the years.

The Game of Life will take you on a road journey through life’s twists and turns, and it will not let you down.

History

Originally developed by Milton Bradley in 1860, The Game of Life is widely regarded as the world’s first popular board game in America. In 1960, toymakers Reuben Klamer and Bill Markham revamped the toy and marketed it as a modern version of the classic. Over the years, several improvements have been made to the game, culminating in the widely popular version that is played today. For a long time, the game was played on something akin to a chessboard, with players landing on either good or poor locations and earning money depending on where they fell.

Over the course of the game’s reappearance, it has been slightly tweaked around 8 times.

Versions

There have been many different versions of The Game of Life released over the years, including computer games, video games, and several limited edition releases. The following table is a list of some of the several versions that have been made available over time.

Year Version
2001 Monsters, Inc.
2002 Card Game
2002 Fame Edition
2002 Star Wars: A Jedi’s Path
2004 Pirates of the Caribbean
2004 The Simpsons Edition
2004 Bikini Botton SpongeBob SquarePants Edition
2006 Pirates of the Caribbean: Dead Man’s Chest
2007 Twists and Turns Edition
2007 The Game of Life Express
2008 Wii Game
2008 Indiana Jones Edition
2008 SpongeBob SquarePants Edition
2008 Family Guy Edition
2009 The Wizard of Oz Edition
2009 Haunted Mansion Theme Park Edition
2009 iPhone Game
High School Edition
Rock Star Edition

Game Specifications

Specification Recommendation
of Players 2 to 6
Ages 9 to Adult
Game Duration 1 hour (approximately)

In the middle of the game board is a spinning wheel that players must spin to win. Twin Fan with Glimmer

Layout and Objective

Layout: The player selects a car from a spinning number wheel in the center of the game board and then begins the game by deciding whether to begin a job or go to college. The players make their way along the path of life, getting married, purchasing a house, having children, and going through the hilarious and somewhat exaggerated highs and lows that come with the territory of adulthood. The goal of the game is to be the player who concludes the game with the most money at the conclusion of the game’s duration.

Review

The Game of Life is suggested for children aged 9 and up, but our family has been playing it since our daughter was approximately 6 years old, according to the manufacturer.

When she was younger, one of us would pair up with her to assist her with various tasks. This game has quickly become one of our favorites to play on family game night. After many years of playing The Game of Life, I’ve come to certain conclusions that I’d like to share with you.

Pros

  • It is necessary to have strong mathematical, reading, and decision-making abilities. Fun Challenges – Everyone gets a kick out of their opponent having to purchase a lakeside cabin for $120,000, and they also get a kick out of earning a $100,000 prize in a television dance competition. Easy to Setup – Setting up the game is far less difficult than taking it down. It includes a plastic bank as well as a large amount of pretend money and game pieces. Despite the fact that it is a lengthy game, it is ideal for when you have a long and rainy night ahead of you.
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Cons

  • It is difficult to follow the game’s instructions since they are not adequately written out and are difficult to understand. When we are playing, they are always at our side, and we have to refer to them on a regular basis. Some portions of the game are even skipped through since we are confused about what to do
  • For example, Storage – While the game board is engaging, with hills and bridges to cross, it is difficult to put away after play. We place all of the little pieces on the bottom of the game board before inserting the game board. The board is trifold, and if it is not folded in the proper manner, it will not fit in the slot. It is necessary to move money and the bank across levels, which is not a simple feat to do. Small Pieces – The “people” pieces that are utilized are quite small and can easily be misplaced in the game world. They also fall out of the holes in the “vehicle” game pieces that they were designed to fit into.

Despite its flaws, The Game of Life is an entertaining game. It is popular among children because it allows them to experience the thrill of making mature decisions. Adults like playing it because of the bizarre occurrences that occur in their lives as a result of their actions. Everyone enjoys playing it because of the friendship it provides as well as the obstacles it presents. If you don’t already have it, go out and get The Game of Life for your family if you haven’t already. You’re going to have a fantastic time!

Sources

2012 is a year of transition. Claudia Mitchell is a writer who lives in New York City. Posted by Claudia Mitchell (author) on November 29, 2012: “Thank you, Millionaire Tips.” There are some excellent bargains on them right now, and it’s a fun game to play, albeit a little time-consuming at times. Thank you for your feedback. I appreciate it. Claudia Mitchell (author) wrote on November 29, 2012: “Thank you very lot, tillsontitan!” I had no idea there were so many different variations until I started writing this article.

Shasta Matova from the United States of America on November 28, 2012: You’d think that with the number of board games we have (and the frequency with which we play them), we’d have this one on hand, but we don’t have it.

With the historical context, this was an excellent assessment.

On November 28, 2012, Mary Craig from New York wrote: “Excellent review.” Glimmer is a good choice, especially because it is something that we have all experienced at some point in our lives in one of its forms.

The article has been rated as informative and interesting.

She had roughly 8 children at one point and believed it would be the most fun thing she had ever done!

Claudia Mitchell (author) wrote on November 4, 2012: watergeek – a blog about water.

Daisy – Posted by Claudia Mitchell (author) on November 4, 2012: I was also unaware that there were so many different variations.

Thank you for taking the time to comment.

Thanks for reading!

Your life might take a completely different turn if you use the updated versions.

Thanks!

Wednesday, November 3rd, 2012: When my kid was little, this was one of our favorite family games.

I believe it was amusing to him to think of being married with children.

Susette Horspool, from Pasadena, California, wrote on November 3, 2012, ” Settlers of Catan was the game I played.

As a result, if I write a hub, it will be published under my other identity, “Sustainable Sue.” Anyone who is interested in writing about this game and is enthusiastic about it should feel free to do so as well.

Because our housemates had it, I just got to play it for the first time a couple of weeks ago.

This has been voted up!

Please, don’t make me cry!

“I’ve finally given up on Life!” I can exclaim with satisfaction.

I’m glad you enjoyed the article.

Claudia Mitchell (author) wrote the following on November 2, 2012: It’s possible that I’ll need to download the app to my phone.

Claudia Mitchell (author) wrote the following on November 2, 2012: Thank you very much, Denise.

Claudia Mitchell (author) wrote the following on November 2, 2012: Thanks watergeek!

Thank you for your feedback.

Martin Kloessfrom San Francisco on November 01, 2012: Good review.

I have been a “board” game collector since the age of 8.

I usually play it on my iPhone now, but nothing like the real thing.

Denise Handlonfrom North Carolina on November 01, 2012: Interesting history.

I could see that, Glimmer.

When we bought the board game version, it seemed like it was trying to force you to play electronic-style, when all we really wanted was some easy reckoning at the end that we could do in our heads.

Looks like it could be a fun game too (lol) (lol).

Good choice of topic!

They definitely need to work on their directions, but we make a few modifications if we don’t understand something.

Claudia Mitchell (author)on November 01, 2012: Thanks Bill.

I’m glad it took you on a trip down memory lane.

Brainy Bunnyfrom Lehigh Valley, Pennsylvania on November 01, 2012: I bought Life for my daughter two years ago, and I think we played it once before putting it back on her shelf where it has stayed.

We were thoroughly disappointed, I’m sorry to say.

Bill Hollandfrom Olympia, WA on November 01, 2012: Cool review! I had no idea this game was that old. Wow! How many times did you play this game growing up? I know, next to Monopoly, this was the most played game in our household. Loved the look back; nice job and thank you!

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