How to Play Blokus: A Guide to Your Favorite Polyomino Game

How to Play Blokus: A Guide to Your Favorite Polyomino Game

This post includes affiliate links, which means that if you click through and make a purchase, we may get a commission at no additional cost to you as a result of your purchase. More information may be found here. Is it possible that you’ve ever had a family game night when every game you attempted to play was either too basic for the adults to enjoy themselves or too difficult for the children to keep up? If this is the case, you are not alone. If you’re looking for a board game with enough strategic complexity to provide unlimited replayability while being easy enough to be learned by a toddler, go no further than Blokus.

The Blokus BoardPieces

Image courtesy of Bill Abbott through Flickr. TheBlokus boardis a grid of 400 squares of equal size arranged in 20 rows and 20 columns on a square grid. The polyomino game pieces are made up of one to five squares that may be assembled in a variety of different ways. The polyominoes included in Blokus are divided into five different types, each of which has one to five separate squares. Monominoes are square pieces that are only one square. Dominoes are double square pieces, which is a term (and form) that you are surely familiar with.

Tromino can be arranged in two different ways: as an elbow or as a straight line.

Tetrominoes are available in five different designs, some of which you may recognize from the classic video game Tetris!

There are a total of 12 different pentomino combinations, and if you want to win, you’ll have to cope with each and every one of them.

Find out how to play Mexican Train, the best Dominoes variant you’ve never heard of, by watching the video below.

How To Play Blokus

To begin, have each player select a color from the color wheel. Blue is the first color to be drawn, followed by yellow, then red, and finally green. Each player should have a total of 21 colored pieces, one for each of the polyominoes that appear during the game. Every player’s initial piece should be put in the corner of the board that corresponds to their position on the board. Following that, pieces may be put in any available space as long as the corner of the new piece touches the corner of one of your previously placed pieces.

  1. It should be noted, however, that only the corners are permitted to contact.
  2. When it’s your turn, place any of your pieces on the board at a location where there are no other pieces to interfere with them.
  3. After then, the game is played in a clockwise fashion, with each player taking turns putting one specific piece or otherwise passing their turn.
  4. Players will eventually run out of pieces, or they will run out of available spaces to place their remaining polyominoes, whichever comes first.
  5. If the final piece played is a monomino (a piece with just one square), the player receives a bonus of 20 points.
  6. After all of the pieces have been played around the table and no one is able to play any more of their pieces, the game is over, and each player should count the number of individual squares in all of the pieces that they were able to place on the game board.

The winner is determined by the player who has the greatest total.

Game Strategy

During the early stages of the game, most players place a strong emphasis on putting their bigger pieces. With more pentominoes than other pieces, and because the pentominoes are worth more points, it is advisable to play them as rapidly as possible throughout the game. Playing your huge pieces early in the game ensures that you will have plenty of space to accommodate them and that you will be less likely to miss out on those points towards the conclusion of the game. Even though playing your little pieces is less valuable in terms of points, as the board fills up, smaller pieces are sometimes the only ones that can fit into the remaining places.

However, it is critical to keep an eye on what your competitors are up to at all times as well.

Keep an eye on what everyone else is doing at all times!

TwoThree Player Versions

Blokus Duo is now available on Amazon. Despite the fact that Blokus is intended for four players, there are versions that may be played by two or three people as well. Blokus is a simple game to play with two players, and it is easy to learn. Each participant is allocated two colors, and he or she must use both of them at the same time. Going out with either color earns bonuses as normal, but play continues until no one can place any more pieces, or until a player has played all of his or her pieces for both of his or her colors, in order to receive their point bonus.

  • Together, both players add up their total points, with a single total for both colors.
  • Therefore, in this form of Blokus, adding together the point totals of the second and third place colors might occasionally result in a score higher than the scores of the first and fourth place colors!
  • Immediately before to the start of normal play, take turns placing the neutral color in random locations over the play board.
  • If one player has an obvious edge over the other two in terms of available spaces in their respective area of the board, don’t put them in that position.

Other Variants of Blokus

Blokus Duo (also known as Blokus Duo) In this two-player variant of Blokus, a smaller game board is used, and only two colors are used to create a cohesive look. Given that there are only two people participating, the starting pieces are put in the center of the board rather than at the corners. When these two elements are coupled, players begin to collide with one other’s pieces earlier in the game than they otherwise would. This requires both players to employ more aggressive methods, resulting in a faster-paced and more competitive game than conventional Blokus.

  • However, instead of the square grid and game pieces found in the original game, this version has triangle-based game pieces and a hexagonal grid game board, which are not found in the original game.
  • Precisely what it sounds like, this Blokus version that is larger than life is exactly what it is.
  • The only difference between this edition and the previous one is the size of the game board and the number of polyomino game pieces, which makes it ideal for little toddlers or persons with impaired eyesight.
  • The rules for this variation of Blokus are the same as those for conventional Blokus.
  • For each hue, a smaller, simpler variation of polyominoes is utilized to aid in the understanding of the rules and participation in the game’s strategy.
  • Blokus has been a favorite of teachers and childcare workers since its introduction because of its effectiveness as an educational resource.
  • The party game Blokus may be precisely what you’re looking for, whether you’re a parent seeking for an entertaining method to help get your children’s brains working hard or just looking to add a new competitive and strategic party game to your board game collection.

How Blokus Works

To begin, take a look inside the brightly colored box. An 84-piece set of geometrically formed game pieces in four different colors (21 pieces in each color), a 400-square board, and an instruction booklet are all included. According to our previous statement, some of those pieces may appear eerily familiar to Tetris enthusiasts. The following are the reasons why – Each of the 21 pieces represents a distinct sort of polyomino, which are geometric shapes built up of unit squares that border each other in a variety of ways.

  • There is one piece made up of a single square (the monomino)
  • One piece made up of two squares (the adomino)
  • And two pieces made up of three squares (the triominoes). 5 pieces made up of 4 squares (tetrominoes, your old friends from Tetris)
  • 12 pieces made up of 5 squares (pentominoes)
  • 5 pieces made up of 4 squares (tetrominoes, your old friends from Tetris)

Blokus’s objective is to get all 21 of these babies on the board as soon as possible. Does it appear to be simple? Consider the fact that there are only a limited amount of legal placements available. Let’s imagine you choose blue, which means you’ll be the one to go first. (The game is always played in the order of blue, yellow, red, and green turns, regardless of the circumstances, and play progresses clockwise.) Start by placing a piece in the corner of your choosing – keep in mind that one square unit of your first game piece must really cover the corner square of the board in order for it to count.

Following that, each player will carefully arrange his or her Blokus pieces around the board on each successive turn.

  • As a result, Blokus’s goal is to get all 21 of these babies on the board as quickly as possible. Does it appear to be a straightforward process? It is important to remember that there are a limited amount of legal placements available. Suppose you choose blue, which means you’ll be the first to speak. (The game is always played in the order of blue, yellow, red, and green turns, regardless of the situation, and play proceeds clockwise.) In order to begin, place a piece in the corner of your choice – keep in mind that one square unit of your first game piece must actually cover a corner square of the game board. Afterwards, your teammates will do the same with their respective corners. After that, each player will take a turn, strategically placing his or her Blokus pieces on the game board. The placement of pieces is governed by two rules: (1)

In other words, you can’t just slap the parts together like a jigsaw and call it a day (or Tetris). It is possible for your pieces to contact the sides of your opponents’ various colored pieces, but only if one corner of your piece touches the corner of another piece belonging to you. In the best-case scenario, you will be able to fit all of your pieces on the board. In the case of someone who is new to Blokus (or who is just not a natural-born Blokus genius), they will run out of qualifying movements before they will run out of pieces.

  • Keep an eye on the clock to see how the game concludes, since each block (or covered unit square) you’ve played will result in a point at the conclusion of the game.
  • Add up the points earned by each square on the board, and then remove the points earned by your unused squares from the total.
  • If you were some kind of incredible Blokus genius and managed to position all 21 squares, congratulations: you will receive 15 bonus points!
  • Five more points can be added to that total of 15.

how to play blokus

The two-player version, on the other hand, has 14 rows by 14 columns.

Instructions on how to do this may be found HERE. Blokus is one of my more recent acquisitions (as of this writing). All in all, it was a lot of fun. A Gentle Learning Curve, as well as a Creative Gameplay Games for the Whole Family Blokus Strategy Games are a type of strategy game.

It is possible to play two player variations which is still a lot of fun.

. Answer number one of four. Throughout the course of the game, 2 to 4 players will utilize tiles to fill in regions of the gameboard with different colors. Blokus with three players is rumored to be a terrible experience, which I have confirmed. CAVEAT This project is currently in the early stages of development, and it is possible that there will be bugs. In today’s video, we take a look at the board game Blokus, which is a great strategic game for the whole family. It was originally designed to be used for solitary problem solving, but it may now be used for group puzzle solving as well.

  1. If your opponent does not have the piece that would allow himher to reach the vacant region, he or she may be unable to use it.
  2. Ages 7 and up are recommended for this game.
  3. Your pieces cannot be put near to any of your other pieces, but they must be touching by at least one corner of a piece that has been previously placed on the board in order for them to be played.
  4. I’m thinking weve would be a good fit.
  5. Answer number one of four.
  6. The order of play is as follows: blue, yellow, red, and green.
  7. Each player has a total of 21 different game pieces that may be used to construct a strategy on the game board.

Typically, the board is divided into 20 rows by 20 columns.

Gameplay Each player’s initial piece must completely encircle a square in the corner.

Anywhere is OK for the placement of game pieces, so long as they are touching at least one corner of another piece of your color and they are not otherwise touching any other pieces of your color.

Choose a person to go first, and the game will progress in a clockwise direction.

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This is something that is commonly done.

GETTING THINGS STARTED Each participant selects a color and receives a set of 21 pieces in that color.

Blokus Gameplay Instructions – YouTube.

It is also conceivable that no one will be chosen as the winner of Blokus since there are no more open positions on the board of directors.

You will not receive any points for efficiently utilizing available space, so make use of the entire board – Infiltrate the enemy’s area.

Blokus is available in a variety of variations.

Both of Mike’s suggestions are sound.

When all of the players are unable to advance any farther, the game is over.

Blokus is won by the player who is the first to get rid of all of their pieces.

We also employed the concept of making a play with the fourth color after each round, which we found to be quite effective.

To win the game, each player must put as many of his or her own pieces on the board as possible without infringing any of the placement rules.

This page will lay out all of the Blokus rules in their entirety.

I’d want to add a couple more points.

Two different versions of the same thing.

Blokus is a strategy game that you may play online.

Games with a strategic element Blokus Gameplay Instructions A How-To Guide for Your Favorite Polyomino Activity Blokus Board Games are a lot of fun.

How to Play Blokus in the Year 2021 Video Games Blokus Educating Students in Life Skills Blokus Trigon Playing Instructions and Official Rules Ultraboardgames Trigon Blokus Board Games are a lot of fun.

Game of the Month: Blokus

Blokus was the game of choice for our family’s game night over the weekend. After many years of wanting it, “Santa” delivered it for the kids last Christmas, which was a wonderful surprise! My expectations were exceeded, and because it was also awarded a Mensa Select award, I feel really intelligent when I play it, despite the fact that my 8-year-old often defeats me. This may not be good for my ego, though.

How to Play:

The rules ofBlokus are deceptively basic in their simplicity. In this game, players take it in turns to place polyomino tiles on the game board in an attempt to arrange as many pieces as they can before the board runs out of room. It is necessary for identical-colored pieces to come into contact with another piece that is already on the board, but only at corners.

Game Skills:

Blokus puts the players through their paces in the following ways:

  • Spatial reasoning
  • Visual perception
  • And strategic reasoning are all examples of spatial reasoning. You actually need to plan ahead of time and anticipate potential movements by your competitors. To win the game, one must rely on their abilities rather than their luck.

Tips for playing with younger kids:

Personally, I don’t believe that Blakusis the greatest option if you have children under the age of five at the table. (It is appropriate for children aged 5 and up.) New Kid is just a few months away from turning five. Despite the fact that he sat next to me and we played a very tranquil game, it took a lot of work on my behalf to keep him engaged throughout the game.

  • Play in groups of two or three people
  • Instruct your young partner to find “a piece with a lot of squares” or “a piece with one square,” for example. In order to keep New Kid in the game, this technique was effective. Roaming fingers might easily knock the game pieces out of their proper positions. Providing your smaller child with something to grasp will prevent him from reaching across the board
  • If there is an extra set of pieces not being used (i.e. 3 or less players), allowing him to use the spare set will allow him to learn more about the game. Because New Kid had little chance of winning a competitive game on his own, I made plays with my own tiles that gave him the upper hand. I don’t assist my eight-year-old in winning (I don’t have to! ), but a four-year-old ought to have a fighting chance.

Have you ever played the gameBlokus? What are your thoughts? Do your children seem to like it? Have you checked out the other of our games of the month? For those who enjoy Blokus, you might also enjoy QwirkleorRoads, Rivers, and Rails. For additional ideas, have a look at our entire games gift guide. Please be advised that, as previously noted, this post includes affiliate links. By using these links, you are helping to support the work and money spent on maintaining this blog.

Reader Interactions

Do you enjoy games such as Tetris or other “polyomino”-style puzzles? This Board Game Step Ladder can assist you in discovering additional similar games that you may enjoy! For today’s Step Ladder, we’ll be looking at polyominoes. It was Huey Lewis and the News who stated it best: it’s OK to be square these days. The fact that you are a square linked to other squares and organized into different forms makes you even more fashionable. Polyominoes are essentially groups of squares that have been organized into geometric designs.

As a result, for the sake of our step ladder, we choose to concentrate on games that are centered around this Tetris-like gameplay rather than games such as NMBR9, which prominently use polyominoes but are less concerned with how you put them all together in your tableau.

Scarabya -Blokus -A Feast For Odin

Scarabya is a game in which players take on the role of archeologists on the quest for precious golden scarabs. These relics are buried in archaeological dig sites all across the world, and it is your responsibility to retrieve as many of them as you can. A dig site is assigned to each player at the start of the game, which is chosen at random by the starting player. Each player also starts with a matching set of polyomino pieces, which they must use throughout the game. As a result of a card picked at random from the top of the deck, all players act at the same time, placing the exact identical “dig” piece into their dig site.

  1. The very first piece to be put must come into contact with one of the four central squares.
  2. Finally, no item may be allowed to dangle over the edge of the excavation site.
  3. If you have done so, assign a score to each of them according to the following guidelines.
  4. Scarabs receive one point for each square within the confines of the enclosed region.
  5. The game is ended after the last card in the deck has been flipped and the last piece has been placed in a dig site (or discarded).
  6. Catch three scarabs in a 4-square region and you’ll receive a whopping 12 points.
  7. It provides just enough strategy to keep players of any skill level interested, but not enough to make the game too difficult for anybody to complete successfully.
  8. Having spent several turns putting your dig site into a scoring condition just to have the ideal piece appear off the top of the deck, awarding you a large number of points, is quite fulfilling.

Scarabya is also a speedy player, which allows you to spend more time gaming! For additional information, please see our comprehensive Scarabya review. Scarabya is ranked below the following game on our list because it requires a lot of user engagement, which increases the difficulty.


Blokus is a board game for 2 to 4 players that was invented by Bernard Tavitian and originally released in 2000. The goal of the game is for players to place more polyominoes on the board than their opponents. Each player starts with the identical set of 21 Blokus tiles, which they must use to complete the game. Each tile has a distinctive form. The players take turns placing their tiles into the playing grid, adhering to two simple rules: each piece of the same color must be placed corner to corner with another piece of the same color, and no two pieces of the same color can ever touch in any way other than corner to corner with another piece of the same color.

  1. At initially, placing items is simple; but, as players branch outwards, the game grows increasingly congested, and finding suitable placement spots becomes increasingly challenging.
  2. The person who has the fewest squares (the squares that each polyomino is made up of) left at the end of the game wins.
  3. There’s a solid reason why it was picked as a Mensa Select game in the first place.
  4. Playing an aggressive strategy, such as spreading out as far as possible to choke off space for their opponents to function, while also attempting to wall off an area for themselves to expand inside, is difficult for players to achieve successfully.
  5. While Blokus is a difficult game to play, it is rather simple in compared to the following game on our ladder.

A Feast For Odin

“A Feast For Odin,” a game by Uwe Rosenberg, is solely based on the purchase and placement of polyominae, which are a type of dice. Players start with a player board that is split into a grid and covered with negative points, which they will use during the game. The players send their Vikings out on quests to gather resources, acquire commodities, raid and plunder for rich treasure, all of which are accomplished through the use of labor placement. In the midst of all of this debate about worker placement, you might be wondering where have all of the polyominoes gone.

  • Although this is a high-level introduction of the game, if you’re interested in learning more, I recommend that you read our review of A Feast For Odin.
  • These games are often quite mathematical in nature, and the majority of them are extremely difficult to master.
  • In this way, A Feast For Odin is no exception to the rule.
  • In contrast to many of his earlier games, Uwe Rosenberg has designed A Feast For Odin to be a touch less harsh than many of his others.
  • Finding a means to fill up your player board with as many polyominoes as possible before the game comes to a close is the actual difficulty in this game.

You may choose a polyominoes game to suit your skill level, whether you’re a seasoned veteran or just starting started. What are some of your favorite games of this sort that you’ve come across? Please share your thoughts in the comments section!

Blokus – Wikipedia


Designers Bernard Tavitian
Publishers Mattel
Publication 2000; 22 years ago
Players 2–4
Setup time 1 minute
Playing time 20 – 30 minutes
Random chance None
Skills required Strategic thought

Blokus (BLOK -s) is a two- to four-player abstract strategy board game in which players attempt to gain points by occupying the majority of the board with pieces of their own colours. It is a squareregular grid with polyominoes on it, and the pieces are squares. It was created by French mathematician Bernard Tavitian and originally made available to the public in 2000 by the French business Sekkoa. It has received a number of honors, including the Mensa Selectaward and the 2004 Teacher’s Choice Award, among others.


The 21 Blokus tiles are distinguished by their forms and colors. In this game, you’ll be playing on a square board that has been split into 20 rows and 20 columns, totaling 400 squares. 84 game tiles in all, grouped into 21 forms in each of four colors: blue, yellow, red, and green. Each color is represented by a different color tile. Using free polyominoes of one to five squares (a monomino, a domino, twotrominoes/triominoes, fivetetrominoes, and 12pentominoes), the designers created the 21 forms shown below.

These are the general rules of play for all varieties of the game, regardless of which one you choose:

  • The color of the pieces determines the order in which they are played: blue, yellow, red, and green. The initial piece of each color that is played is put in one of the four corners of the board. When a new piece is played, it must be put in such a way that it hits at least one piece of the same color. Only corner-to-corner contact is permitted
  • No edges are permitted. Contact between pieces of various hues on their edges, on the other hand, is permitted. When a player is unable to place a piece, he or she passes, and the game proceeds as usual for that player. It is the conclusion of the game when no one can put any more pieces.

When a game is over, each player counts every square on the board that he or she did not place, with each square earning a negative (1) point (for example, a tetromino is worth 4 points). The player who receives the highest score is declared the winner. A 15-point bonus is provided to a player who completes the game with all of his or her pieces. The player is granted a 20-point bonus instead if the last piece played was a monomino, assuming that all pieces of the same color have been played.

Two and three player variations

Every square that a player did not place on the board is worth a negative (1) point when the game is over. For example, a tetromino is worth four points when the game is over. Player with the highest score is declared the winner of this game. A 15-point bonus is provided to a player who successfully plays all of his or her pieces. For every monomino that has been played, the player receives a 20-point bonus instead, provided that all pieces of the same color have been played.

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Expansions and spinoffs

In addition to Blokus Duo (in its original incarnation, with orange and purple pieces), Sekkoa and its distributors also produce four more variations of the game.

Blokus Duo/Travel Blokus

Blokus Duois is a two-player game that is played on a smaller (1414) board with pieces that are black and white in color (originally orange and purple). The two beginning squares are not positioned in a corner (as they were in the original Blokus game), but rather closer to the center of the board. This makes a significant impact in the overall flavor of the game, as players’ pieces may (and frequently do) come into contact after the first turn.

The attack is prioritized even more than it was in the original game; it is also a much purer strategic game than the four-player game, since one is not in risk of being ganged up on by three other players as in the original game (as sometimes happens with the four-player version).

Blokus Trigon

With pieces composed of triangles rather than squares (polyiamonds), Blokus Trigonuses is played on a hexagonal board, in a form that has been designed for three players, but it may be played with two to four players in other versions. The same restrictions apply, which means that pieces of the same color are not allowed to contact the edges of other pieces of the same color; but, because it is isometric, a corner touching an edge is permitted.

Blokus Giant

Blokus Gianti is a bigger version of the game, featuring a playing board that is approximately 570 mm (22 in) square.

Blokus Junior

Blokus Junioris a children’s book aimed towards younger children. Game is similar to Blokus Duo in that it is played by two players on a 1414 board, but it only employs a subset of the pieces that are reportedly of a more straightforward design. There are a total of 12 different components. Each player receives two of each type, for a total of 24 cards. Also included are sheets of single-player puzzles, which depict places in which the player must connect two pieces according to traditional Blokus rules, as well as instructions for playing the game.

Blokus 3D

Blokus 3D, which was initially sold with a Mayan theme under the name Rumis, is made up of pieces made up of unit cubes, which may be arranged in any combination of three and four cubes in three dimensions. Rumis was established by Stefan Kögl independently of Bernard Tavitian, and as a result, the two are not linked. Rumis, on the other hand, was relaunched asBlokus 3D since theBlokusbrand proved to be more powerful than theRumisbrand. Also new is the requirement to put pieces so that they contact corner-to-corner, which has been replaced with the requirement to place parts so that they touch the face of another piece of the same color.

The goal is to construct one of four different constructions, each with its unique set of restrictions on placement: the Tower, the Wall, the Steps, and the Pyramid.

Video games

Blokus World Tour, a casual game developed by Funkitron, is a PC version of the popular Blokus game. Blokus World Tour, which was released in December 2007, was identical to the board game version of Blokus, but it also had 16 artificial intelligence opponents, music and sound effects, and a variety of game modes, including a tour mode, rapid play, and Blokus Challenges. Visitors could play with opponents from all over the world for a short period of time when Blokus was available as an official online game for a while.

  • Blokus may now be played online at and, among other places.
  • Blokus: Classic and Duo was created by Gameloft and published in April 2010 for the iPhone, iPod touch, and iPad.
  • Quadrus, a clone of the original, has been accessible since January 2014.
  • Magmic is currently developing the officially licensed Blokus app, which is available for download on the iPhone, iPod touch, and iPad.

In this edition, there are both solo and multiplayer options, as well as integration with the user’s Facebook and Game Center friends, as well as the ability to compete on a tournament leader-board.

Clone video games

There are also open-source variants based on the same notion of polyominoesas Blokus, such as Blokish, Blockem, and Pentobi, which are all based on the same concept of polyominoesas Blokus. It’s worth noting that Freebloks 3Dis a free desktop version whose online multiplayer is cross-compatible with Freebloks for Android smartphone devices. Finally, Blokee is a free, closed-source implementation of the game that can be played directly on the Web with other players and/or artificial intelligence, and that requires no software download or account setup.

See also

  • BoardGameGeek has information on Blokus as well as the Blokus series and an unofficial list of Blokus piece names
  • has a review of Blokus as well as reviews of Blokus Trigon and Blokus Duo
  • has a review of Blokus
  • And BoardGameGeek has information on Blokus as well as reviews of Blokus.

online polyomino game . by and for the players

Thank you for visiting Since January 2013, around 318,000 games have been played.2021: 30024 games (including 29165 Tollie games) were played by 234 different players during the course of the year. On May 18, 2012, the corporate owners of a popular online game based on polyominoes that had a worldwide following and had been in operation, off and on, since roughly 2003, unexpectedly shut down the game. Players were able to tell. It certainly wasn’t pleasant! But a couple of the many committed gamers decided to do something about it, and by September 22, 2012, they had completed the first version of this replacement, which took a few months of hard effort and dedication.

  • “ is a website created by and for gamers.” We provide a meeting spot for gamers to get together and compete against one another.
  • Since the first release, there has been continued progress.
  • Keep in mind, though, that we’re only a handful of people volunteering their time for free, not a $6-billion enterprise!
  • Visitors can get a taste of what’s offered on a short basis through Guest logins, but for long-term engagement, they are recommended to establish an account and stick with a single online “handle” for the duration of their visit.
  • The links on this page will direct you to the pages where you may register for an account.
  • Continue to practice, and your game WILL improve.
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To join gamers from all around the world (as of July 2017, there were over 100 nations represented), you may sign up here: Interested in simply looking around?. To enter as a guest, click on the “Enter as Guest” button. For more information about Guest logins, please check the FAQ.

r/boardgames – Thoughts on Polyomino Games? How do I appreciate it?

Polyomino games have, for some reason, failed to impress everyone who has played them (although they seemed well loved by many on the internet). I believe I can sum up my biggest issue with this as follows:

  1. It’s practically hard to figure out what your opennents are up to at the start of the session. For example, Patchwork, Isle of Skye. There are just too many possibilities to explore at the outset, and analysis will almost always slow the process to a halt. At the end of the day, most of us are just concerned with our own boards
  2. Nevertheless, as the game progresses, it becomes simpler to understand your opponents’ boards. But it’s possible that’s also a “flaw” in the way polyomino games are designed. In this case, the choice space is exceedingly big and complex at the beginning, and you have no more decisions to make as the game progresses. If you lose early in the game, you’re effectively left with nothing to do but twiddle your thumbs (egTiny Towns). That frustrates me much when it comes to my more casual players, because the basic preparation necessary at the beginning is just too demanding. Polyomino games tend to feature little tiles, which makes it even more difficult to discern what your opponents are doing. This makes for terrible end games for younger players. In 5p games such as Isle of Skye, no one bothers to glance at what other players beyond their immediate left or right are doing
  3. The game may often feel more like a puzzle than a game at the same time. I’m not sure how to explain it, but perhaps this is simply a sampling of the numerous groups I’ve been involved with recently. Rather than games that feel like “chess” or “sudoku,” we favor games that are more like “card games.”

Again, I’m only expressing my dissatisfaction with polyomino games and hoping that someone may assist me in seeing things in a different way. It appears like polyominoes are all the rage these days, and it would be wonderful if I could figure out a method to make myself and my group enjoy such games as well. Tiny Towns has themes that I adore, and I’m interested in purchasing New York Zoo for its theme. However, despite the fact that the game appears to operate for the majority of other players, the actual gameplay of the game consistently falls flat.

Review of Patchwork

The pandemic drew nearer, and Amazon’s review wait times grew increasingly long, so I panicked and purchased two board games, choosing them after going through the very objective process of looking at the board game top 100 list and selecting two games that I recognized but had not yet had the pleasure of playing. Patchwork was unfamiliar to me before I purchased it, other than the fact that it could not be found on Amazon (I purchased it on EBay) and that it was designed by Uwe Rosenberg, who is best known for Agricola (which I have only played once at 11 pm at the start of an all night board game marathon) and Caverna, which I have played three times and enjoy quite a bit.

  1. Perhaps a little less cluttered and with a more amusing concept.
  2. I’m not sure I can blame them.
  3. That, however, is not Uwe Rosenberg!
  4. I’ve only played it once, and it was while drunk, but I really like it.
  5. However, the most of my experience with open trading has been as an afterthought to games that already have a lot going on, such as Monopoly and Settlers of Catan, both of which I’ve played a lot of in my life and now despise for various reasons.
  6. In the event that I require wheat, I am not going to begin by giving three logs for one wheat, even if it is an excellent deal for me.
  7. Similar to this, it’s critical to inquire of the Boardwalk’s owner whether or not they have changed their mind about selling every single turn.

The open trading is the game; it is not a diversion from the combinatorial problem and random dice rolling that are the game’s primary features and objectives.

Patchwork is a very enjoyable game for Rhiannon and me, given that Blokus was the game we had played the most before that.

A game in which there are no knobs to turn.

I’m confident that it did not take place in this manner.

The two-player version feels a little fabricated, and the four-player game suffers from all of the issues that come with any free-for-all game.

Tetris, in the words of John Green, is a game of blocks “It is not great or aspirational in any way.

The game begins by generating a random order for the polyominoes that you will be using.

The first game was unfortunately not photographed, but it is critical that you understand that Rhiannon was victorious in that one.

It’s the same with everything else in life.

The participants do not alternate their turns every other turn.

Every polyomino they collect moves them closer to the finish line, where they will finally pass their opponent.

The only other method to get money is to pass through the buttons on the track, which will earn you one button for every button on a polyomino on your board, bringing your total revenue to one button.

The first is extremely essential since, at the end of the game, any square that is left uncovered results in a loss of two points.

Some blocks produce dividends while others do not.

As the game progresses, they become less useful as there are less coins available to travel through.

In the long run, one wishes to cover their whole territory, yet various blocks leave gaps that are simpler or more difficult to fill depending on the block.

There aren’t too many polyominoes, to be honest.

Because there are less people the second time, things moves a bit more quickly.

Our third game was a success because I successfully planned to take the X polyomino several turns ahead of time before the game started.

All of the polyominoes are one-of-a-kind.

We can obtain a general idea of what the game designer believed to be the appropriate exchange rate between money and time based on these figures.

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Considering that you can always advance coins at the rate of one coin for every other coin, this makes logical.

From the other two blocks, it can be seen that the game values a button on a square at a rate of four buttons/time units for every one button on the square.

There are so many small touches that contribute to the overall feel of the game.

The difference between the two is that one has neat spiral curves and the other has a more intricate quilted pattern.

As you spiral towards the center of the board, you’ll gather patches that you can use to fill up any gaps in your board as you go through it.

There are other strategies that may be used in conjunction with the dividend and patch deadlines.

Ending your turn immediately before a patch is a bad idea since it ensures that your opponent will pick up the patch regardless of how they play their turn.

Rhiannon is on the right, and I’m on the left side of the room.

You can see that Rhiannon has a slight advantage in squares covered, while I have a slight advantage in patches on the board.

But keep in mind that she won the first one!).

Money – 2*(empty squares) + bonus tile equals the final score at the end of the game.

Overall, I would really suggest this game.

I also appreciate how straightforward everything is.

In reality, it’s just somewhat more complex than blokus. The only thing that bothers me about the game is that there is no F pentimino. In any case, I suppose it would be overpowered regardless of the price. Please let me know if you have any other two-player board games that you would recommend.

Blokus World Tour Review

Even for those who have lost interest in board games, they are still being produced and played by a large number of people. Blokus, a worldwide best-selling board game, has won 26 awards including the Mensa Best Mind Game Award of 2003 since it came out in France in 2000. Invented by mathematician Bernard Tavitian,Blokusis a strategy board game that takes just minutes to learn and plenty of practice to master. The game is available in 50 countries and in four different versions: Blokus Classic, Blokus Travel (aka Blokus Duo), Blokus Trigon and Blokus Giant.

  1. The game is played on a grid with 400 squares.
  2. They range from a single square to five-square pieces in various shapes.
  3. Each player starts placing pieces in their respective corner and the order of play goes from blue to yellow to red to green.
  4. The game is over once when each player is out of options and has to miss his/her turn.
  5. If all 21 pieces are placed on the board, the player gets an extra 15 points.
  6. A+full+color+war.
  7. There is also a progressive hint system in case you get stuck.

Depending on what level you’re playing at, it’s not giving you the best options but it’s handy when your opponents are already out of moves and you’re just trying to get rid of your last pieces.

You’ll play against 16 different computer opponents, even a virtual Bernard Tavitian.

Even on casual, halfway through the tournament the difficulty seems to jump quite a bit.

This provides some interesting alternatives if you’re tired of playing in the tournament.

If you like collecting trophies, there are 21 Gold Bloks to collect.

Board game fans will like the opportunity to be able to play Blokus anytime they want at multiple difficulty settings against the CPU.

If you do have friends over and don’t have the board game there is a Quick Play mode that allows you to play three variations of Blokus and play in Hot Seat mode.

There isn’t much to the board game itself, other than colored translucent pieces on a gray plastic grid.

Menus are easy to navigate and your opponents will have distinct playing styles and their own expressions.

At least this way, you don’t have to worry about losing your pieces to the dog or your baby brother.

Colorful artwork and catchy music liven things up and with multiple modes it can keep players busy for hours.

Not having an online component is disappointing because the board game and friends to play with are not always readily available and playing against the CPU is not very exciting-you have no one to gloat to if you win. Was this article informative?

Recommended Games for Children

There are a variety of games and puzzles that I have loved playing with my young children (3-7 years old). These are the ones that I would suggest the most strongly (witha few related recommendations for older children and adults). I’ve arranged them alphabetically and highlighted the ones I believe are the most important. As a whole, I believe that these games offer both (1) relative simplicity of rules for child accessibility, as well as (2) high levels of quality and complexity of gameplay for players of all ages.


  • Amazons-Originally known as ElJuego de las Amazonas (“The Game of the Amazons”), this is a fantastic abstract territorial strategy game with very basic rules but a great deal of complexity that builds in interest as the player progresses through the game. As of this writing, Kadon only offers a paper grid version of the game that may be purchased online. The following are some examples of lesser variations that may be played using a chess set and poker chips: Amazon pieces should be represented by pawns, and squares should be marked with arrows using poker chips. Place white pawns on the chessboard at the positions A3, C1, F1, and H3 on the chessboard. Place the black pawns in the positions A6, C8, F8, and H6. Beyond the initial setup, the rules are as outlined in the Wikipedia page. In this presentation, I will compare and contrast Amazons and Hey! That’s My Fish! (described below), and introduce my variation, AmazonPenguins, which combines the two
  • Blokus, a beautiful game that can be used for play, creative artwork, or many pentomino puzzles
  • And AmazonPenguins, which combines the two. Travel Blokus is a two-player-only variant of the game that is more compact. (Amazon.comlink) See theBlokus Wikipedia article for more information on variants. Blokus pieces are all polyomino pieces for 1-5 squares, and they are all used in the game. There are a number of polyminopuzzles that make use of these pieces, which may be found in the booksPolyominoes by Solomon Golomb andPolyominoes: A Guide to Puzzles and Problems in Tiling by George Martin, among other places. Checkers- I play with either chunkyCrisloid backgammonpieces on a roll-up chess board or anoversize Cracker Barrel rug-type board with large pieces while playing checkers. Checkers is one of my son’s favorite games, and his favorite version is giveaway checkers, in which the winner is the first player to lose all of the pieces. Jumps are necessary, just as they were in the original regulations. Chinese Checkers (Pavilion wooden set with plastic pegs recommended) – The history and variants of Chinese Checkers are discussed in the Wikipedia page on Chinese Checkers. Connect Four is a basic abstract four-in-a-row game that has been around for a long time. If you have older youngsters, I’d also propose playing Gomoku on a 9-by-9Gopractice board with five-in-a-row Gomoku. Connect Four is a game that gradually restricts considerations to no more than 7 movements for novices. ( link)
  • Dominoes- a typical Cardinal set that can be used for both playing and constructing structures. Many domino games include rules that may be accessed online or in the short-but-sweet form of a rulebook. Jennifer A. Kelley’s great book of domino games
  • Dots and Boxes, an amazing pencil and paper game
  • And many more. This may be played on any sheet of paper by creating a grid of dots, but I prefer to use graph paper since it allows me to darken existing lines in a rectangular area that has been drawn. Below you can find links to the Dots and Boxes Wikipedia page and The New Games Treasury by Merilyn Simonds Mohr. (See Elwyn R. Berlekamp’s The Dots and Boxes Game: Sophisticated Child’s Play for a more in-depth strategy and study of the game.) The Enchanted Forest is a fantastic spin on the classic memory game genre. Move through the forest and look under trees to discover the various fairy tale things that the king has requested to be brought to the castle. This is the only game that I am aware of in which you begin by shifting trees. Guess Who? ( link) is a simple introduction to the deduction game genre that anybody may play. Determine the identity of the other player by asking yes/no questions regarding his or her looks. In addition, you can teach the basic number guessing game before teaching this one. For older children and adults, Jotto presents a significantly bigger difficulty (in terms of vocabulary and deduction). (Amazon.comlink)
  • Hex is a fantastic pencil and paper game that everyone should play. Start with a 3-by-3 board (which is simple) and progress to a larger board over time, eventually adding Go (or one-capture Go) when your youngster is older. Hexis, rather than Tic-Tac-Toe, is the game that youngsters should learn, in my opinion. The disadvantage of hexagons is the relative difficulty in drawing the board, which can be alleviated by drawing a triangular grid (with triangle intersections where the hexagon centers would be) and using two different colored pens (e.g. red and blue) to draw pieces at the grid intersections (as shown in the example above). Alternatively, printed boards can be obtained via the internet. Go is one of the very greatest abstract strategy games in the world, and Hexis is a really excellent little abstract game that has a lot of the overall feel of Go but is much simpler. In addition, Cameron Browne’s Hex Strategy: Making the Right Connections andConnection Games: Variations on a Themeallow for a more in-depth analysis of Hex and other connection games.) A creative yet stunningly simple abstract game in which penguins race across a collapsing ice floe in chase of the most fish
  • Hey! That’s My Fish! It is simple to handicap this game by either allocating a specific number of fish tiles to the weaker player at the outset, or by limiting the number of penguins utilized by the stronger player along the game’s course. This game features a high degree of replayability due to the ability to change the form of the starting grids and the randomization of tile arrangement. (See the Amazon links above.) This presentation compares and contrasts Amazons and Hey! That’s My Fish!, as well as demonstrating how to play the game on a budget with Pokerchips and pawns (also known as “Mr. Pauper’s Penguins”). (Amazon.comlink) In addition, I’ve created a pencil-and-paper variant of the game calledPaper Pen-guins. Jenga- I have a colorful “Tumbling Towers” budget that Cardinal has set up for me. This is suitable for both playing and constructing. In Junior Labyrinth ( link), players dynamically change columns and rows of a little maze in a hunt for riches and other stuff. ( link)
  • Mancala -Cardinal’s editions are acceptable. ( link) For serious players, larger boards are required in order to facilitate the counting of pieces
  • Nevertheless, tiny hands can enjoy these sets as-is, or smaller beans can be substituted for the glass gems that are supplied in order to make the counting of pieces easier. (See The Complete Mancala Games Book: How to Play the World’s Oldest Board Games by Larry Russ for more information on the game’s history and more than 100 variations.) Memory (Ravensburger)- As a memoryset for children of all ages, I like Ravensburger’s original edition, which has 64 thick, strong cardboard squares with gorgeous pictures (some of which are purposefully identical). As a result of Hasbro’s exclusive license in Finland, I was only able to obtain a classic Ravensburger set through a Finnish relative. For small toddlers who are old enough not to choke on them, put glass gems as points on the pig ( link). In order to accommodate two players, I utilize 161 cobalt blue diamonds. When the last point is scored, the game is over. The one who accumulates the most number of points wins. A set of specialized Pig dice is available for purchase in the Gettysburg College Bookstore, although a standard die will work for this game. Pig is the traditional game predecessor of Pass the Pigs, and there are numerous variations
  • Sprouts is a great pencil and paper game that can be played with a partner. See theSprouts Wikipedia page or Merilyn Simonds Mohr’s The New Games Treasury for further information. In depth analysis may be found in Winning Ways for Your Mathematical Plays, Vol. 1 by Berlekamp, Conway, and Guy (for more information). Merilyn Simonds Mohr’s The New Games Treasury is a collection of games published in the last several years. My favorite treasury has more than 500 different games, many of which have excellent artwork and intriguing historical facts. Despite the fact that it is no longer in publication, it is still rather simple to get a used copy


  • Games that may be imported include: (For those items ordered throughFunagain, I get a 5 percent commission with nochange to your price.). Additionally, I recommend Non-jigsaw puzzles may be found at
  • Jigsaw puzzles can be found at Jigsaw Jungle. Books and general games/puzzles may be found on
  • A game database can be found on

The most recent update was made on October 28, 2009.

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